ANGELIKA GRZEGORCZYK / ADRIAN SZWARC – THE TEXTURE CATCHER & KIGURUMI DOLLER: PLEASE SUBSCRIBE, LIKE AND LEAVE A COMMENT BELOW
   

THE MAIN JURY AWARD
installation + two YouTube channels
2017-2018

ANGELIKA GRZEGORCZYK / ADRIAN SZWARC – THE TEXTURE CATCHER & KIGURUMI DOLLER: PLEASE SUBSCRIBE, LIKE AND LEAVE A COMMENT BELOW
   

THE MAIN JURY AWARD
installation + two YouTube channels
2017-2018

University of Arts in Poznań
Faculty of Multimedia Communication
Department of Intermedia
Studio of Audiosphere
(graduation project of Adrian Szwarc)
Studio of Film and Performative Activity
(graduation project of Angelika Grzegorczyk)

supervisors:
prof. Izabella Gustowska
(graduation project of Angelika Grzegorczyk)
dr. Daniel Koniusz
(graduation project of Adrian Szwarc)

Info

We present a common curator’s concept for two graduation projects. The room is a meeting place, a symbiosis of two worlds: gamers (The Texture Catcher by Adrian Szwarc) and cosplayers (kigurumi doller by Angelika Grzegorczyk). The channels we created on YouTube raise the issue of documentation as a form of an artwork. Adrian made a computer game and takes the role of a player; Angelika created a fictional anime character and posted it on the internet. The funzin is a guide introducing the presented worlds.

On the kigurumi doller YouTube channel, in the application installed on the PlayStation console, Grzegorczyk is taking the role of the idealized anime character, when Szwarc is moving up through the levels of the game impossible to complete. Game’s loading screens and an interactive diary of the claustrophobic journey by Polski Bus from Poland to Germany are the records of a literal and symbolic feeling of crossing the border.

The components, such as PlayStation, LED lights, gamer’s chair, fanart cup, or the Mountain Dew drink are elements of the modern, heavy users of internet.

Angelika Grzegorczyk (PL) and Adrian Szwarc (PL), both born in 1994 in Gdynia. Grzegorczyk in her work uses mainly performative art, but she also creates installations and videos, whereas Szwarc focuses on interaction between the world of gamers and the field of visual arts. Together, they participated in the following exhibitions: Please subscribe, like and leave a comment below (The Obrońców Stalingrad art space 17, Szczecin, 2017) and Migrena (City Art Centre, Gorzów Wlkp., 2016).