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Daniel Bisig, Tatsuo Unemi (CH/JP), Cycles, 2010, 02:10
Cycles is an interactive installation that establishes an intimate relationship between the visitor’s physical body and simulated organisms. It explores notions of transience and identity that draw inspiration from Buddhist philosophy. Cycles creates a situation that causes the visitor to experience his or her own body in a state of mutability and transience. Cycles merges the appearance of the visitor’s hand with a visual representation of a swarm simulation. By bridging the gap between the virtual and physical, a hybrid entity comes into existence whose rapidly changing body blends artificial and natural properties. This hybrid entity progresses through a life cycle that reenacts the four Buddhist sufferings.
Ichiro Higashiizumi + Selene creative team (JP), Moonbell, 2008-2009, 00:42
Moonbell transforms the topography of the moon into sound, using data from lunar orbiting satellite Selene, better known in Japan by its nickname Kaguya, allowing the viewer to also create their own sounds.
It’s been prepared by a group of researchers and artists involved in the studies of the Japanese Aerospace Exploration Agency (JAXA), including Ichiro Higashiizumi, Takuya Shimada (creative director), Takashi Yamaguchi, Satoru Higa, Tom Vincent, Junya Hirokawa (project coordinator), Eriko Kobayashi, Kazuhiro Kameda (R&D) and Yu Murooka (press officer).
Yuto Hasebe (JP), Tree Guitar, The Trees, Our Blood Vessels, 2012, 06:19
A string musical instrument similar to guitar in shape built on the basis of the joint morphogenic structures of trees and blood vessels. It explores the issues of the universal, existing in the nature forms common for animals, plants, and human beings.
Mari Ota (JP), mujo, 2013, 06:40
mujo is a site—specific performance recalling power of expression, medieval Buddhist thoughts, ephemeral nature, and history and tradition of Wrocław.
Masaki Fujihata (JP), Beyond Pages, 1995, 00:45
The work is an already canonical interactive installation which uses innovative artistic solutions and computer tools of augmented reality. The viewers activates the narrative by turning pages with pictograms.
Noriko Yamaguchi (JP), Peppermint Mother, 2012, 01:13
For Yamaguchi, the eponymous mother is a matrix in which human body and mind, manifested in a specific surrounding, blend together and create an autonomous entity. Mother is both – the mind and the body – as well as the space surrounding them from which we are all born and in which we reappear anew over and over again.
Yuichiro Tamura (JP), Nightless, 2010, 09:55
Work created entirely with the images from Google Street View.
Suguru Goto (JP), Augmented Body, 2007, 02:11
The theme is to explore this dualism and the relationship between artificiality and reality of human body in a context of musical theater. Artificiality and reality sometimes seem to be conflicted with each other, but they can work together, or their meaning can be transformed for an audience depending on the context. The context provokes the audience to play with the ideas of reality and artificiality. A performance involving systems designed by Suguru Goto challenges the audience by confusing the line between virtual and reality.
Yoshihito Mizuuchi (JP), A, 2009, 00:51
A is a short “low-fi” sound performance in which the artists uses, among other, a self-built kinetic object, plastic bottles attached to each other with strings, a small table and colur markers as well as simple custom-made electronic devices.
Noriko Yamaguchi (JP), Pillow Talk#2, 2011, 04:41
Noriko Yamaguchi’s Pillow Talk events are a platform for presenting documentations of young Kyoto performance artists. The premiere of Pillow Talk#1 was held in December 2010.
The Pillow Talk event at WRO 2011 included new performances. During two evening presentations. the kimono-clad Noriko Yamaguchi guided the audience, reclining on cushions, through the documentation of performances by Mara Ota, the group Weast, Sawako Tanizawa, Tomoiko Kyogoku and Yamaguchi herself.
Aki Onda (JP), Cassette Memories, 2013, 02:34
Cassette Memories project is an ongoing site-specific performance that Onda has been doing for more than two decades, in which he uses a cassette Walkman for field-recordings, kept by him as diaries containing sounds and his personal memories. During the performance the artist physically manipulates multiple Walkmans, plays with electronics, recollects and reconstructs concrete sounds. What emerges from these sound memories is a sonic collage of ritualistic tape music. By documenting fragments of sound from one’s personal life, something is revealed in the accumulation. The meanings of the original events are stripped of their significance, exposing the essence of memory. The result is perhaps invisible, but one can feel live memories awaking sleeping memories.